Could you enumerate what actually made you hate it? Familiarity is not necessarily a bad thing, and it seems it was one of the main goals of the language.
A delightfully blank page :-) Yes it mentions classes, interfaces, optional types, libraries, tools, structured yet flexible language. But all of these are a given. Is there nothing else?
What about Generics, Covariance/Contravariance ? Type inference? Odersky thinks type inference in the presence of subtyping is untenable. Is it the same here? Are interfaces linearized as in Scala? What about immutability? It might be too much to ask for rank-2 polymorphism and Haskellish Type Classes but what about support for delimited continuations? Let me guess, these aren't "design goals". All I am saying is this isn't 1990 either.
For example:
" Dart supports optional typing based on interface types.
The type system is unsound, due to the covariance of generic types. This is a deliberate choice (and undoubtedly controversial). Experience has shown that sound type rules for generics fly in the face of programmer intuition. It is easy for tools to provide a sound type analysis if they choose, which may be useful for tasks like refactoring."
Almost none of those things are relevant to a dynamically-typed language. If you want a statically-typed language use a statically-typed language.
What Dart brings to the table is a dynamic web language that's somewhat more structured than Javascript by using a class mechanism and optional typing. This is a great region of the design space, inhabited by languages like Common Lisp and Dylan.