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This is exactly why I never bothered. Combine that with the fact users can pay $0 and then come to GitHub to complain (i.e. create a support burden), I figured it wasn't the best option for a solo developer to build a business model on.

It would be more interesting if there was more flexibility in the monetization. Options for a minimum price + pay more per seat (for integration with some corporate provisioning software), subscription pricing, one time price + either support subscription or support "piecework" (like bug bounties or developer consultation), and invoicing integration.



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