> The race to the bottom was absolutely Apple's fault. Software distribution over the internet existed before the App Store. Even Steam existed before the App Store.
Being a developer on iOS still seems to be a better idea than Android:
> Consumer spending on the App Store reached $72.3 billion in 2020 and in the same period, it reached $38.6 billion for Google Play. While in 2019, the consumer spending on the App Store was recorded at $55.5 billion and Google Play Store’s spending stood at $29.7 billion.
> According to our data set (€1 billion in mobile revenue since 2017), the average transaction on an iPhone is 26% higher than that on an Android! So even if the conversion rate on an iPhone reduced by 20%, that iPhone traffic will still be relatively more valuable than the Android alternative.
Being a developer on iOS still seems to be a better idea than Android:
> Consumer spending on the App Store reached $72.3 billion in 2020 and in the same period, it reached $38.6 billion for Google Play. While in 2019, the consumer spending on the App Store was recorded at $55.5 billion and Google Play Store’s spending stood at $29.7 billion.
* https://www.gadgetsnow.com/featured/iphone-users-vs-android-...
> According to our data set (€1 billion in mobile revenue since 2017), the average transaction on an iPhone is 26% higher than that on an Android! So even if the conversion rate on an iPhone reduced by 20%, that iPhone traffic will still be relatively more valuable than the Android alternative.
* https://www.wolfgangdigital.com/blog/battle-of-the-internet-...