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So we hope that customers eventually stop using their services, hurting their bottom line.

I've been following some drama in chat/user interaction in modern games. People are getting banned in Forza Horizon 5 for funny decals. One guy got an 8,000 year ban for a Kim Jong-un KFC paint job (https://i2-prod.dailystar.co.uk/incoming/article25686363.ece...).

EA is banning entire accounts - access to ALL games on an account - for swearing in Apex Legends. All of the major studios are in the process of severely restricting and even removing chat in their games.

The latest Battlefield 2042 game doesn't even have voice chat, and they removed the global scoreboard altogether because they didn't want poorly performing players to know how poorly they were performing.

The list goes on and on. To me, this is all a serious reduction in the enjoyment I have in games. I grew up playing Counter Strike, and s**-talking and competing was a big part of the experience. I just won't play games where I'm not allowed to interact with other players.



The market will solve that. People will stop giving crazy companies money when their products become "not fun". See: Battlefield 2042 failing pretty hard.

That being said: I specifically only buy entertainment products that do NOT require me to listen to some 14-year-old describing sexual activity with my female family members in great detail because his nonexistent skills make me keep winning. Different strokes for different blokes.


The whole thing about shit talking in games was also the reason I never wanted to play most of them, and why games like Journey were so refreshing.

At some point games companies were bound to notice the ways voice chat limited their market and remove it.


What happened to just muting everyone if you dont like it

Stop taking features away from the rest of us




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