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No idea why this is getting downvoted. AR/VR in 2021 absolutely feels like an Apple II in the early 80s or the internet in the early 90s. I would be shocked if it isn't the next big thing.


I'm still waiting to hear what this "metaverse" AR/VR peripheral device are going to be. I am going to assume some sort of glasses. Many don't understand that those who have crappy eye vision, AR/VR becomes very hard to use.

Having to buy third-party lenses that fit in front of Valve Index headset, works, but it's far from perfect. To have a pair of glasses which act as LCD displays, am I going to pay extra to have them crafted to my prescription?

The human eyes are great devices when you have perfect vision; to those with malfunctioning ones, everything is a crappy experience.


HN is pretty reactionary towards AR/VR. I HNers are scared of the reality ahead of us, primarily due to adtech/Facebook concerns, but it doesn't change the fact that it will be reality.

Our modern two-dimensional flat-panel compute interfaces are ephemeral and will barely be a blink of an eye on the grand scale. Decades from now, we'll look at the iPhone and laptop like people look at hole-punch computers today. Because they really will be that cumbersome compared to peak AR/VR.


AR/VR still reminds me of the eternal "experience in 3D!" drive, with all sort of glasses for the whole family and friends. Was a curious novelty, sure, but essential and trend-defining? I'm quite more comfy perceiving the remote media in a 2D without any need for an enhanced illusion.

Anyone remembers the efforts at realistic skeuomorphism in UI?


Have you used a headset for a reasonable length of time? It's absolutely the future of human interface.

You might be comfortable with 2D, just like people before computers were comfortable not using computers. But 2D flatscreens will absolutely be left in the dust.


I remember both the Apple ][ in the early 80s and the internet in the early 90s, and AR/VR isn't anything close to that.




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