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Wait, how so? Isn't Blender a pretty direct competitor to 3D modeling and rendering tools like Maya and 3dsmax?

AFAIK you can't directly author 3D models in Unreal, if anything Unreal has a dependency on tools like Blender.

There is some competitive overlap, but that seems mostly within the realm of real-time vs. offline render for producing video content?



You can do 3D modeling directly in Unreal, but it's very limited compared to something like Blender.




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