AFAIK you can't directly author 3D models in Unreal, if anything Unreal has a dependency on tools like Blender.
There is some competitive overlap, but that seems mostly within the realm of real-time vs. offline render for producing video content?
AFAIK you can't directly author 3D models in Unreal, if anything Unreal has a dependency on tools like Blender.
There is some competitive overlap, but that seems mostly within the realm of real-time vs. offline render for producing video content?