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I considered it, but to me part of the impact of the meaning of your "life" in the game being a "life" would mean that it would have to last long enough for you to carry out some meaningful work before you die of "natural causes" (i.e. a timer running out). In that case, the timer would probably be long, on the order of months, and I was just hoping that something else could be done to make the game harder to survive (there are lots of server plugins to do things like require you to eat to stay alive, etc; I looked into those a little bit but then got busy with other things).


The amount of maximum time should probably be random ideally with some distribution. It might also be good if people didn't quite know how long they had to live but had some signs the time was running out.


24 hours sounds about right.




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