> Based on trust, just like today. How is this different from how music, books, games etc. are produced now?
Currently, if someone violates your trust, by releasing their own version of a song you wrote, for example, you can sue them. It's not clear to me that this would be the case in a copyright-free world. You would have to explicitly have to make a contract with everyone who ever comes in contact with your work before it's ready. That would be tiresome, at best.
And it doesn't cover people who steal/stumble across pieces of it in progress. There is no way I would not be working on something before it was paid for. Before I even put an idea up for funding, I would have notes and such. If someone takes these and makes a derivative work, I get to prosecute them for... stealing paper, because I'm not allowed to claim the information content of the paper as my own.
Artists not skilled in secrecy are going to be in serious trouble.
> Not sure if you got me. No publisher required. Its direct b2c. Just like kickstarter.com works today. I'm only missing the "big fish"
No, I didn't quite understand that model. So if there is any large-scale physical production, say printing books or burning CD's, that will be handled by third parties and the artist won't have anything to do with it? And people who want the physical form will have to pay two parties?
One problem you'll run into is that everyone benefits equally no matter how much they put in, including those who didn't put anything in. That sorta sucks for anyone who put in a lot, who then watch those who didn't help at all benefit from their money. You're essentially relying on charity, and that's a worrisome business model.
I wonder if the reliance on idealism would have a positive effect on the quality of work produced.
I need to think about this more. And I should probably give Kickstarter a try for one of my own projects.
No, I didn't quite understand that model. So if there is any large-scale physical production, say printing books or burning CD's, that will be handled by third parties and the artist won't have anything to do with it? And people who want the physical form will have to pay two parties?
Whats wrong about paying two parties? Actually, most people would never pay the first party, because the work is already released. And the profit margin for the second party (publisher) would be small at best. First, because there will be a lot of competition and second because information delivery is almost free today.
Why burn CD's in 2011? Download the mp3's and play them wherever you want. Since I have a Kindle, I don't really want printed books anymore either. I also printed a lot of free books at the local copy shop in the past.
The problem with trust, I believe is not a bigger one than it is today. It should actually be smaller. Where is the problem if I paid someone over kickstarter.com to do XYZ and then XYZ gets published by some bad guy earlier than planed?
Currently, if someone violates your trust, by releasing their own version of a song you wrote, for example, you can sue them. It's not clear to me that this would be the case in a copyright-free world. You would have to explicitly have to make a contract with everyone who ever comes in contact with your work before it's ready. That would be tiresome, at best.
And it doesn't cover people who steal/stumble across pieces of it in progress. There is no way I would not be working on something before it was paid for. Before I even put an idea up for funding, I would have notes and such. If someone takes these and makes a derivative work, I get to prosecute them for... stealing paper, because I'm not allowed to claim the information content of the paper as my own.
Artists not skilled in secrecy are going to be in serious trouble.
> Not sure if you got me. No publisher required. Its direct b2c. Just like kickstarter.com works today. I'm only missing the "big fish"
No, I didn't quite understand that model. So if there is any large-scale physical production, say printing books or burning CD's, that will be handled by third parties and the artist won't have anything to do with it? And people who want the physical form will have to pay two parties?
One problem you'll run into is that everyone benefits equally no matter how much they put in, including those who didn't put anything in. That sorta sucks for anyone who put in a lot, who then watch those who didn't help at all benefit from their money. You're essentially relying on charity, and that's a worrisome business model.
I wonder if the reliance on idealism would have a positive effect on the quality of work produced.
I need to think about this more. And I should probably give Kickstarter a try for one of my own projects.