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Amazing, I have used ModDB in the past so I'm glad to see you building something even more ambitious.

How are you thinking of paying people? If I make a really popular mod of a game do I get a % of that games sales or just some fixed per download amount. How do you deal with popular plagiarism, I minimally change a mod and figure out how to be featured prominently in ranker.

Would you say a significant part of your player base consists of game developer?

What does the easy modding workflow look like right now? I'm looking forward to checking out https://github.com/modio/UnityPlugin



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