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Someone please fix 3d software. Max is 15 years old and Maya is close to that. Any new 3d software that makes things simpler and faster like Sketchup is a major improvement. I'm a 3d artist at a video game company and using Max feels like I'm in a wrestling match. I have to beat through Max's buggy tools and antique UI to make it do what I want.


It's not new. I saw Sketchup demonstrated at SIGGRAPH 12 or 13 years ago, when I first heard about Maya too. At the time I thought Sketchup-style UI would take over the industry. Possibly it hasn't because of this:

http://www.google.com/patents?vid=6628279


Zbrush just came out with shadowbox. http://www.youtube.com/watch?v=doJo-HCg3_A Same type of thing, very cool.


How is there no prior art for that? I thought extrusion was a concept that had been around since the dawn of 3D modeling.


Didn't Canoma and other photo-modeling packages do this?

I did some experiments in going directly from concept sketch to textured level geometry using photogrammetry software, some years ago.




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