It is a tool intended to help create bas-relief even by novice users (wood workers and 3d-printing artists) even on mobile devices. It outputs something that can be 3d printed or milled. Directly at the right dimensions. In browser without installation.
Bas-relief is a specific artistic technique which is fundamentally 2D, that's why I am hopeful that it should be possible to avoid learning complex 3d tools. I reckon that my soft feels encumbered. Most of the time you just need to use one button "Make Relief".
Snapping and increment are a good idea, thanks.
It can take some malformed objects typically used by animators and make it into some solid volume.
I am not aware of where this functionality is provided. I have found something quite similar in a 2013 blender plug-in "bas-relief add-on". Do you have some explicit link ?
It is a tool intended to help create bas-relief even by novice users (wood workers and 3d-printing artists) even on mobile devices. It outputs something that can be 3d printed or milled. Directly at the right dimensions. In browser without installation.
Bas-relief is a specific artistic technique which is fundamentally 2D, that's why I am hopeful that it should be possible to avoid learning complex 3d tools. I reckon that my soft feels encumbered. Most of the time you just need to use one button "Make Relief".
Snapping and increment are a good idea, thanks.
It can take some malformed objects typically used by animators and make it into some solid volume.
I am not aware of where this functionality is provided. I have found something quite similar in a 2013 blender plug-in "bas-relief add-on". Do you have some explicit link ?