> This, and Apple has shown over and over they absolutely don't care about gamers.
Yet gamers have similar demands (in terms of performance) to the core demographic of Apple users pre-iPhone: professionals in the 3D/animation/audio creative scene. The question is, will Apple ever think about this market again or concede victory to Windows? They haven't shown much progress the last few years, but on the other hand if there's one group which is willing to shell astronomic sums on highest end Apple equipment it's creatives.
Yet gamers have similar demands (in terms of performance) to the core demographic of Apple users pre-iPhone: professionals in the 3D/animation/audio creative scene. The question is, will Apple ever think about this market again or concede victory to Windows? They haven't shown much progress the last few years, but on the other hand if there's one group which is willing to shell astronomic sums on highest end Apple equipment it's creatives.