Could you please elaborate on why Processing is easier to use over OpenGL wrapper like LWJGL? You still have to write OpenGL shaders to get the desired visual, right?
No, you can do a lot of stuff in processing with the 2D primitives. You can use shaders if you want, but it's not something typically done as an introduction.
well, we were middle schoolers being introduced to programming through video games. we were making basic 2d games like asteroids and tankwar, nothing with shaders.