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I also thought so, but maybe not with mobile devices with limited memory? I always thought thought it was strange to disallow GC in ObjC on iOS, but they might have tried it with less than stellar results.


The results can be observed on just about any android device that I've used: random lags of varying severity.

If I had to pick the single biggest annoyance with my android devices (which I otherwise love) then this would be it.


I stopped experiencing this once my device was upgraded to Android 2.2. It's much smoother. I'm not sure if this is because of the JIT or some other new feature, but I'm guessing you've used older versions of Android.


Sure but that's just because of faster, in order CPU's and faster execution time due to JIT. Still a "brute force" solution.


> Still a "brute force" solution.

That's Moore's law for you.

I sometimes wonder how much more elegant our solutions to computing problems would become if transistors per integrated circuit stopped increasing exponentially.




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