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I always thought one of MS's great strengths is that they stick with things, even if early iterations are not successful. Windows and the XBox being two examples. Here they dipped their toes into into a whole new market (phones -- but not smart phones), and just a few months later they drop the whole thing. Not what I would have expected from MS.


Since there was never a third-party developer platform associated with Kin, they can kill it without pissing off developers as much as killing off Windows or the Xbox would.


You've just hit on one of the probable reasons for the failure of Kin :-)


That is definitely an important argument to make to counterbalance the argument that Microsoft is out of touch with basically everything and keeps failing to see the writing on the wall.

With Kin, I don't see them revolutionizing anything, so "just rolling with it" doesn't justify this mysterious venture to me. Xbox was different, though.

I guess they're still in a position where they can keep failing - or "experimenting" - without suffering too much for it.




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