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Nice post about getting started with GBA dev.

It is worth noting that to do anything serious on the GBA you need to use the tile+sprite modes for graphics. That is really the way to get decent performance.

The way it done in the article is still a good way to start out but you would probably transistion quickly to some other video mode.

Having a flashcart and running your homemade program on a real GBA is a really nice experience. I totally recommend it.



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