I think the opposite, having used Delphi, VB, Netbeans Matisse, MS Blend among many others tools, which allow one to go very far without doing change code/compile/reload/swift a few pixels/loop.
Also you see this with game editors used by most game studios. No one is designing levels by hand nowadays.
Also you see this with game editors used by most game studios. No one is designing levels by hand nowadays.
But lets just agree to disagree. :)