Yes, I tried. Problem is I am really trying to walk the line between Windows, Linux and possibly Mac. I run Elementary OS, and Windows 8.1 on one notebook, and Win 8.1 on the other.
Like PicoLisp Chicken is really Posix-dependent. Sure you can run it, and run the IUP examples on Windows, but as soon as you try to use the eggs you mention, the dependencies on the Posix stuff puts it on the backburner for me.
Right now, my game dev tools are Raylib(C)[1], Godot game engine[2], Processing(Java)[3], and CL(SBCL, SDL). All allow me to distribute games to Windows and Linux minimum. A few can do almost all platforms - Android, iOS(if you have a Mac!).
I still think Racket is an excellent playground to test concepts, and short of distributing games, valid for most anything. Pict3D package is very interesting.
Raylib is amazing. I have had a C renaissance because of it. Very clean and organized.
I am currently trying to embed s7(Scheme)[4] into a Raylib project in hopes of having my cake and eat it too!
Another playground for livecoding, but no way to share standalone 'apps' is Extempore, as I have mentioned previously.
Like PicoLisp Chicken is really Posix-dependent. Sure you can run it, and run the IUP examples on Windows, but as soon as you try to use the eggs you mention, the dependencies on the Posix stuff puts it on the backburner for me.
Right now, my game dev tools are Raylib(C)[1], Godot game engine[2], Processing(Java)[3], and CL(SBCL, SDL). All allow me to distribute games to Windows and Linux minimum. A few can do almost all platforms - Android, iOS(if you have a Mac!).
I still think Racket is an excellent playground to test concepts, and short of distributing games, valid for most anything. Pict3D package is very interesting.
Raylib is amazing. I have had a C renaissance because of it. Very clean and organized.
I am currently trying to embed s7(Scheme)[4] into a Raylib project in hopes of having my cake and eat it too!
Another playground for livecoding, but no way to share standalone 'apps' is Extempore, as I have mentioned previously.
[1] http://www.raylib.com/
[2] https://godotengine.org/
[3] https://processing.org/
[4] http://carloscarrasco.com/a-love-letter-to-s7-scheme.html & https://ccrma.stanford.edu/software/snd/snd/s7.html
[5] http://extempore.moso.com.au/