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Agreed. I am just struggling with Shutt's paper, but every now and then I get an epiphany in my understanding, and so I keep reading on. I am basically revisiting the old history of fexprs for my own education.

PicoLisp is pretty fast as an interpreted language, and holds a niche spot. But then again, the creator built it up over the years for his own work. It is very practical and compact when you use it in certain scenarios. I am ambivalent about the way it mixes PicoLisp and HTML in the Canvas examples. It cuts both ways to be that integrated.

Still, I always go back to play with it, because I just love how succinct and logical the code is for a lot of typical programming chores. I tried doing a game with it, but it was too much work (for me) to get it going cross platform, or at least Windows aside from Linux. I don't like Cygwin at all.



Yeah, you can have POSIX, or you can have cross platform: pick one.

Picolisp is interesting, but as a schemer, I wish it had TCO. Lexical scope would be nice too: macros are hard enough to code, don't make us worry about macro programming when we're not writing macros of fexprs.




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