I'll give you that PS3 had a better CPU profiler but ProDG was a mess compared to Visual Studio. Crashes, disconnects, problems with source maps. If I remember correctly it couldn't do data or conditional breakpoints.
Compared to VS and PIX it was night and day, although you probably already knew that from my comment.
Compared to VS and PIX it was night and day, although you probably already knew that from my comment.