It all depends on which games people intend to write.
Apparently younger generations are unaware that C was seen as a managed language in the 80's and early 90's, with compilers not generating good enough code for game development.
In the 90's I have seen lots of Turbo Pascal and C code where the functions where plain wrappers for inline Assembly.
So unless you intend to write Crysis in Go, there are lots of games you can write with it.
Apparently younger generations are unaware that C was seen as a managed language in the 80's and early 90's, with compilers not generating good enough code for game development.
In the 90's I have seen lots of Turbo Pascal and C code where the functions where plain wrappers for inline Assembly.
So unless you intend to write Crysis in Go, there are lots of games you can write with it.