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Procedural Generation with Wave Function Collapse (vectrx.substack.com)
1 point by ibobev 61 days ago | past
Parallelizing Cellular Automata with WebGPU Compute Shaders (vectrx.substack.com)
65 points by ibobev 67 days ago | past | 7 comments
Procedural Generation with Wave Function Collapse (vectrx.substack.com)
2 points by ibobev 83 days ago | past
Pointer Tagging in C++: The Art of Packing Bits into a Pointer (vectrx.substack.com)
69 points by signa11 85 days ago | past | 51 comments
Building a Fast, SIMD/GPU-Friendly Random Number Generator for Fun and Profit (vectrx.substack.com)
10 points by klaussilveira 7 months ago | past | 2 comments
Designing a fast RNG for SIMD, GPUs, and shaders (vectrx.substack.com)
2 points by birdculture 8 months ago | past
SIMD: A Practical Guide (vectrx.substack.com)
2 points by signa11 10 months ago | past

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