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US has no bureaucrats? All the EU member states, no bureaucrats? How many projects in member states cost the tax payer billions? Btw the EU budget is tiny in comparison.


The UK would do much better had they not chosen Brexit. Basically everyone here admits that (bank of England etc) apart from some zealot politicians. And the health system has collapsed. The problems are not solely caused by Brexit but it exacerbates nearly all of them.


Exactly. Brexit long term net effect could be a few points off their GDP. That's not the end of the world, but it's certainly significant and it will make British people a poorer, which of course has an impact on public services. Whether this is worth it's up to British people to assess.

My personal suspiction is that UK citizens were mislead about the consequences of leaving but, hey, democracy is about taking decisions with incomplete information. People have spoken and their decision is sacred. I wish the UK the best luck and it's with sadness that I believe they will need a lot of it.


Democracy is about informed voters. The voters were tricked by silly things like lying bus ads. Doesn’t look like a Democracy to me.


If your definition of Democracy requires no deception or falsehood in politics then there likely has never been a Democracy in human history. The voters never work with perfect knowledge, and the politicians always lie.


There's a bar to what we should call Democracy. It clearly isn't America with how liberal manufacturing consent works. We're in a neoliberal era.

Besides their xenophobia and racism, at least the Nordic countries are closer to informed voters.


What concrete advantage would it have for you?


But isn’t that PyTorch with a few extra steps?


well technically yes, but since it's in Rust once you have your embeddings, with some tweakings you could just store them and query them offline via ffi or wasm in an app for example. Also I am not a huge fan of maintaining python projects they often don't run after a while if I didn't properly maintain a virtual env etc never had this issue with Rust projects.


Yes, it's a well solved problem and much easier to do in Python. The author just wanted to do it in Rust, that's all.


sure, my point was more that it uses pytorch -> also lots of c++ :-)


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