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OpenAI, Anthropic, and X...

Need to have a 4th string backup (Gemini).


Bad take.

HTML is abysmally lacking for any interactive (which is what this article is about).

Decades later, even something as common as a combobox is unsupported.

EDIT: Downvotes but no argument.


It comes down the web browser being used for two different use cases and two camps arguing past one another.

Documents vs Programs

The parent is rightfully pointing out that most websites are documents and have no need for client side rendering or interactivity. You are rightfully pointing out that VanillaJS is insufficient to build software in the browser.

Where I imagine you lose some people is that comboboxes can be done natively with the datalist attribute.


> The parent is rightfully pointing out that most websites are documents and have no need for client side rendering or interactivity.

Where does that html come from, then? Do you honestly believe all pages could be static html+css served from some bucket? Or do they need to be rendered by a programm running on a server? Because once you start talking about servers generating pages then all this talk about JavaScript frameworks boils down to arguing where the complexity should be in place A or B.


Yes? Users often prefer a nice GUI but CMSs are effectively what you describe and run the majority of content oriented sites. Static site generators are just the dev-centric version of that. The more common situation is that you're generating pages on the server and shipping a massive JS bundle just to display what could have been rendered once.

But even given your position you see no difference between shipping the user a binary and shipping source code plus a compiler in terms of the user's experience? Surely the existence of server side react points to the server doing the initial lift being an improvement.


> Yes? Users often prefer a nice GUI but CMSs are effectively what you describe and run the majority of content oriented sites.

I don't think you understood my question. I stressed the fact that complaining about the complexity of a page implemented with a JavaScript framework is a red herring, because said complexity doesn't go away by moving it to a server.

And the old "dynamic HTML" approach is not easier to maintain and developm. By far.

In the meantime, what goes away is performance and perceived performance. Your dynamic HTML pages need to travel all around the world until clients see an update, and a page reload is far heavier and time consuming than doing a fetch to get data.

Try to ask yourself this simple question: why do software engineers bother with JavaScript frameworks? Do you think everyone has absolutely no idea about what they are doing?


  > said complexity doesn't go away by moving it to a server.
complexity for the client or for the developer?

  > why do software engineers bother with JavaScript frameworks?
because the dev cycle is much faster for the developer than most backend rendering stuff?

It comes from a server designed at CERN.

Hence CSS.

Yeah, I’m pro-compete but this stance is not hard to understand.

Spoiler: developers also prefer their own code over others’.

Between 10% and 100% ? Am I understanding that right?

I put that poorly: read as 110% and 200%

Surely you mean the "time spent," not the "speed" - as an interpreter would have an overhead, not magically speed up WASM execution. Somewhat related note, we need better tools for PGO within native compiled programs.

Getting rid of copyright is going to make that problem worse not better...

I'm wondering if you are reasoning correctly about this.


I'd say that random people, if they reuse a copyrighted material, are a lot more likely to veer far off the beaten path than the big studios.

Fan fiction, even if building on previous materials, seems to be much less repetitive to me.


Sure.

Your point was studios recycle IP a lot.

My point is without copyright studios would recycle it even more.

And your point now is that it would be higher quality.


My main point was that they recycle lazily, producing slop before the name even existed. Not every adaptation is lazy, I'd say that Odyssey is quite good, even though the original work is 100 generations old.

Just imagine how much slop they could make if licensing wasn't holding them back

That’s probably the worst example you could have chosen.

You shouldn’t assume anything about relative date of 2.7 and 3.1.


https://x.com/wolframs91/status/2090159644849353058

What if:

- Opus 4.6 was the last Opus generation that got a lot of use by Anthropic's own employees

- After that they primarily used Mythos internally

- 4.7, 4.8 and 5 were RLAIFd by Mythos "teachers"

- Hence why 4.6 is the last Opus gen who doesn't report back like a robot wanting to cover every potential hole another AI system would've spotted and criticized

- Hence why coding style in Opus 5 also gets criticized, not only behavior in CC


Commented elsewhere, I still use Opus 4.6 because it is the only model that feels decent to interact with. 4.8 is decent and some times smarter but you can see it trending towards Opus 5 levels of nonsense. I use Opus 5 when I don't need to interact. Fable or Opus 4.6 are the only Anthropic models I like interacting with ATM.


I've retweeted and posted this here before too. I think there is probably some truth to it.

Worth noting that Fable (ie, Mythos) is actually nice to interact with.


Sort of.

The article just references Thread.interrupt


The goal posts always move


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