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Your own honest question has an implicit answer in the fact that you can't indiscriminately throw shit into peoples property. Even if it was a barbie doll you threw in there and it killed 5 people.


>arrest anyone who writes code that is vulnerable and is exploited by a malicious party and causes damages.

That is your logic.


"don't mind me poor 100% black community im just here from ADT to install this randomly hallarious HD camera and wireless antenna facing this decrepit house"

king of non-suspicious behavior


Having built them for the ATF, there are concealable cameras that mount to light poles and run off grid power. There are also concealable cameras that look like fire hydrants, high voltage signs, rocks, and cars that are designed to feed the video back wirelessly and be rapidly deployable.


The typical utility company truck (gas, electricity, water) can be parked outside and someone could install any number of objects that contain cameras/microphones, but don't look like one. Resorting to an obvious strawman does nothing.


That would be dangerous for the utility company employees, because this tactic would quickly become known, and all utility vehicles and employees would then be viewed with hostility and suspicion by criminals and other residents.

Similar to the vaccination blowback after the Bin Laden raid.


LOOOL

How about real life happens in your story:

- Look outs realize there is an anomalous vehicle staged in the neighborhood & alert the team. How do you not get detected?

- Drug dealers arn't home so they send a child/girlfriend to pickup the stash/cash from the home. Do you arrest and charge the 14 year old son of the dealer?

- Dope boys have children/women runners do the logistical aspects. Arrest the dealer, go in the house and find the stash, the girlfriend claims its hers. Dope boy walks free.

Congrats you have done nothing but charged a 14 year old relative and/or girlfriend of the dealer, alerted the hood that its under surveillance and your target flees to a different zone/state/country.


Instead, why don't you attack the house where his child and girlfriend/grandma are sleeping? Is that a better solution? Doesn't that turn the town/neighborhood/village against you? Kill someone's kid and they'll never trust anyone that looks like you again; they'll probably try to kill you if they can, and they definitely won't help you with information. Neither will their friends or relatives.

Why would you care if the target flees to another zone/state/country? They're out of your hair and without contacts, they won't be nearly as effective in their objectives.

Since we're talking domestic, they're not nearly as likely to flee to another country or state; people are tied to neighborhoods. Sure, if they're alerted to your surveillance your job gets a lot harder, but that doesn't matter to the innocent.

Crime is down, and police are dangerous. That's the environment we have now. If middle class white people fear the police more than criminals, the police have a problem, and the government has a problem. That prevents them from doing their jobs as well.


Huh? If you have evidence for a warrant on a supposedly dangerous dealer you don't need to catch them with drugs. Simply wait them out for when they leave their house and pick them up then.


Did you know that a search warrant is not the same as an arrest warrant?


It would seem that if you have enough probably cause to go into the suspect's family's house with an armed and armored SWAT team tossing grenades, then you would have enough probably cause to simply arrest him and bring him down to the station. It's also much more civilized that way.


The original comment mentioned arresting someone. If they want to search the house then wait till it is mostly empty. Presumably to get the warrant they have at least a modicum of surveillance? Maybe made and undercover buy or 2?

There are plenty of ways to avoid violence unless absolutely necessary. Instead police want to raise the level of violence and approach every citizen as an enemy combatant. If a cop wants to play military war fighter, then go join the military.


ITT: people who have never been in law enforcement or military service.

>drug offenders are perfectly well adjusted people, just politely knock they will let you in every time. >drug dealers don't flee the state/country when they suspect being watched/followed/pending arrest >I wonder why it's called a "trap house"

I hope that you live in an upper middle class community in California to justify the logic behind your post.


No?

You just don't do it for the pot dealer down the street. Instead, you wait for him to leave and break in to get what you need. Preferably in a way that isn't visible from the street so you can arrest the guy before/after.


Couldn't have explained it better myself.


Lots of great data poorly presented.

Also browser killer.


I found it immeditaly intuitive actualy. I was a bit surprised at the breakout sections, they seemed sort of superfluous to me.


Standard SNES games didn't do anything relative to todays games. Watch Dogs can be digitally downloaded, played in multi languages, with thousands of players, etc. All things that the SNES while more expensive couldn't do.

If you apply your logic to the automotive world we should just stick with the single barrel carburetor V8 Chevrolets because, otherwise we just end up with BMW's iDrive issues and Prius throttle problems.


> Watch Dogs can be digitally downloaded, played in multi languages, with thousands of players, etc.

While that is certainly true, all of those amount to nothing if you cannot download the game at all or if the game is constantly stuttering.


Downloading is just a delivery medium, a number of SNES games included more than one language, and you cannot meaningfully play Watch Dogs with thousands of players. (I mean, yes, thousands of people are playing the game simultaneously, but you don't concurrently interact with all of them. Most people are playing their own game, not playing with you. This is the same as SNES games.)

So I'm not sure what distinction you're trying to draw here.


Replace Watch Dogs with any game you wish and the point still remains.

In 1990 you had a game that was 1-2 players, 16 bit, no upgrades/updates in content or playability, no versatility in mediums, limited scope of possible actions within the game itself. In 2014 you can play with a number of players greater than 2, a few more colors, constant updates in content and playability, easy played on any number of platforms and a drastically increased set of possible actions within the game.

You are frustratingly trying to explain that a narrow capability system with great stability is greater than a wide capability system with a decrease in stability.

I will be driving a car that breaks down every couple months and you can continue to ride your skateboard everywhere.


Most games are still 1-2 players.

The ability to update a game later means that QA can be less thorough, this makes things cheaper.

Versatility in mediums? Having the choice between download and DVD is much cheaper than any cartridge. Or wait you're talking about platforms? There have always been multiplatform games. And being multiplatform means you expand your audience perhaps 50% while using the same art assets and a lot of the same code; that doesn't make a game's price higher at all. The amount of code you can share keeps rising, too.

So while games are prettier and more complicated, with art and animation getting crazily expensive, talking about convenience features like translations and downloads and patches is a red herring.


I read that bar graph as various age groups that are constantly passing from one to the subsequent. Not as generations of people with mindsets that never evolve.

Super basic article, super basic author, already edited for mistakes 20min into the posting... I'm surprised someone posted this.


Exactly and better yet - don't take the money you ultimately "save" from the people in the first place.


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