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Now I just hear the Voltron intro riff in my head

Those flying diecast lions hurt when they hit you as a kid

Not as much as when the leg broke off and you couldn't fix it, so you glue it in place and stop playing with it rather than ever tell your parents you broke it.

Between transformers, voltron, and borderline evil siblings it’s kinda of a miracle I made it from birth to now. But, hey, here we are and I love my brother… pretty sure he still stands me too.

This is the point this has delved into internet crankery.


No, it's a fairly uncontroversial take. See https://en.wikipedia.org/wiki/Robustness_principle#Criticism and the "See also" section.


This is basically "I should have asked more questions in the interview"

If you aren't willing to fix obvious issues like this it is not somewhere that I want to work.


no, they have incentive to charge as much as they want, butt they have massive costs / capacity constraints per token, if anything they have a major incentive to reduce them because they literally cannot meet demand.


Dude, this sounds more like a build problem than a new guy problem. Your process sounds completely broken.


Yes and no. My retort is here: https://news.ycombinator.com/item?id=47841520


And if anti-gravity existed, we could have flying cars.

Outside of ignoring the laws of physics, this isn’t very useful of speculation.


Their team's bug close metrics


I think you and I have had vastly different experiences of the normal level of conscience in companies.


Possibly, though generally speaking you don't have to look hard to find people with conscience and ethics in companies, they're abundant.


> Otherwise, why not ask the reporter to reproduce the issue every single day until you choose to fix it in some unknown point in the future, and if they miss a day, it gets closed? That seems just as arbitrary.

Truenas literally takes this approach to bugs.


The main feature they don't want to add is making it easy to tell when games are crap by user reviews


I bought a game on Epic once but I ran into some problems. Epic doesn't have a community so I had to ask for help on the Steam forums..

Can't escape the feeling that Epic just want to sell games without engaging with their customers much.


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