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I'm looking for an active (open-source) robotics projects with rust / python. I maintain robotics presence in rust-land with some of simulation-based crates (bevy_mujoco, bevy_urdf), and now looking for a projects that either solves real-world problems or a have steady interest.

my github: https://github.com/stillonearth


well, maybe adopt an outlook that things you think are real aren't, and just maybe it will work just as fine if you completely ignore them. going forward ignoring ai that are smarter than autocomplete may be just the way to go


It might also mean overproduction which is bad for economy.


"Shame about the recession, here's a portfolio of innovative companies ready to 10x while the stock market tanks"


There's also bevy_math with quite large number of crates depending on it.


bevy_math also uses glam, re-exported in the prelude: https://github.com/bevyengine/bevy/blob/cc69fdd0c63ea79fda4f...


What about using adderall to get an edge in cognitive skills?


Gamedev is sweatshop for a single person because it requires not only the programming but also art, game design, music and all should work together. The key thing here is keeping high resource and motivation. In gamedev the can evaporate easily and they can appear suddenly. Don't expect any feedback in early years. It takes time.


Since game development takes a lot of time, wouldn’t it be good to get feedback along the way? If I do it all by myself, I might lose my direction. Of course, apart from that, I still need to work hard on it for a long time


Animations and artworks is what make this game special. Thanks for inspiration.


Developers of this will eventually end up doing factory work. I've been this path. Inevitable


A generative visual novel where you play roguelike poker (balatoro-inspired by simpler) to buy narrative and character cards that fed to LLM to create a story.


They might take it with storm and we see influx or high quality stories that can't be distinguished from those written by nips.


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