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I'm sorry but the vaccine-skeptic RFKjr is US Health Secretary?

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Kernel doesn't use Cargo.

rustup is also downloading binary toolchains

It's still in process. Today's update (KB5070311) added the following:

> Keyboard settings for "character repeat delay and rate", and "cursor blink rate", have moved from Control Panel to Settings.


To be fair, Windows 8 only came out in 2012, so they haven't had that much time to finish the settings migration. But they're making good progress. If they keep up this pace of moving 2 settings per month, they should be able to finish by 2053.


Given how bad Project Reunion went, that is being too positive.


If the goal was to move everything to Settings, sure. But Settings seems to be for the most common settings the average user will want to look at whereas more detailed options are elsewhere. It's a way to easily funnel users away from more impactful settings to system stability. In this view Windows 11 release solidified that pretty well.

The character repeat and cursor blink rate settings were already in Settings but it just opened up the older windows forms. This just gives them a new coat of paint by putting them in the Settings app.


I only noticed it because VSCode's updater failed.


2/10. Mainly for writing full sentences.


It's a net positive but wide/no-ball DRS slows down the game a lot.


It is mostly valid for 16GB/256GB-SSD config and when you need performance in bursts. Consider sustained performance, more RAM, more storage, OS options etc and the value proposition changes.

I have maintained it for years that the base model M-series Air is the best computer for normal people if they plan to keep it for years.


It likely still has better sustained performance. If you need more, then just go up to MBP.


I have tried both Silverblue and Bluefin and I realized that I want something in between. So basically Silverblue+codecs+drivers.

Maybe https://github.com/ublue-os/image-template is the way to go when I do my setup next time.


Same but for Kinoite and Aurora. I recently rolled my own image off Kinoite using the template you linked. I highly recommend it! It’s fun, pretty straightforward, and it feels good to have a custom base for your exact needs.


Yeah, I also prefer the default Silverblue, but would like some codecs on top, in addition to my own selection of packages. I'll look into the ublue-os/image-template!


In a 3rd person perspective game, I am controlling a character that I can see with my eyes. I'm not the character.


Yes. I clarified that "you" meant something different from the usual meaning in the comment you're replying to.

Are you making a joke? I feel like I'm being whooshed.


You each view the world differently, and neither of you are right or wrong. I had to learn spherical astronomy to get the East/West flips on basic up-facing first-person charts correct, and I have to invert differently for first- and third-person views in video games. Not to mention the nightmare of how camera independent axes controls sometimes swap “left” and “right” rotation on the Q and E keys because game designers assume that their mental model of CW and CCW inputs is universal across all players and each game has a coin flip chance of being different from the next. It most definitely is not! (Do you slew the camera from the direction, or do you pivot the camera to the direction?)


> No, there's an auto-hiding dock built-in. Pressing the Super key acts like better version of Apple's Expose feature: it shows the windows you have open, auto-opens the dock, and focuses the application launcher search bar so you can just start typing and launch an app.

It either requires using a keyboard or moving your mouse to the opposite direction of where the dock appears.


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