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Stalking and OSINT:

Over the past five years, Niantic has focused on building our Visual Positioning System (VPS), which uses a single image from a phone to determine its position and orientation using a 3D map built from people scanning interesting locations in our games and Scaniverse.


A big part of this is QA flagging the bugs. Humans make mistakes, and testing is there to catch them. The goal is not to ship the bugs to the customer, not to never make mistakes.

This does not mean that there is nothing you can do to prevent bugs, but try to let go of the idea that bugs should never reach QA. That's what they're there for, and if you add another layer of QA between your work and them, you've basically doubled the work done without improving anything that gets shipped to the customer. And all for the sake of your ego to never have a sprint go wrong.


That's a very important thougt and I belive the world would be better, if more people would connect with their mathematical side.


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