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Dungeon crawler: https://github.com/larsjarlvik/dungeon-crawler

Trying to build a cross platform (including mobile) classic RPG with procedurally generated maps using Rust.

So far it's playable but not much more. Currently working on more exciting map generation using wave function collapse.


WebGL and animations, put together a NPM package to load GLTF files and show them with animations and materials. Quite tricky to get right but fun. Planning to use it for a game idea I have.

https://github.com/larsjarlvik/webgl-gltf

Demo: https://larsjarlvik.github.io/?model=robot


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