| 1. | | A Wizard's Lizard by the Numbers: Our HTML5 Game on Steam (lostdecadegames.com) |
| 1 point by richtaur on Oct 8, 2014 | past |
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| 2. | | What it was like making HTML5 games in 2013 (gamasutra.com) |
| 4 points by richtaur on Dec 20, 2013 | past |
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| 3. | | Asynchronous procedurally-generated competitive multiplayer in the browser |
| 5 points by richtaur on July 29, 2013 | past | 1 comment |
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| 4. | | Our first week on Kickstarter: The Numbers (lostdecadegames.com) |
| 2 points by richtaur on July 19, 2013 | past |
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| 5. | | The Wii U web browser's HTML5 gaming capabilities (lostdecadegames.com) |
| 50 points by richtaur on Dec 10, 2012 | past | 13 comments |
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| 6. | | HTML5 games can now be played on Xbox 360 (lostdecadegames.com) |
| 4 points by richtaur on Oct 28, 2012 | past | 4 comments |
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| 7. | | An open web HTML5 game with in-app payments (lunchbug.com) |
| 4 points by richtaur on July 20, 2012 | past |
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| 8. | | Podcast interview with creator of ImpactJS (lostdecadegames.com) |
| 1 point by richtaur on April 23, 2012 | past |
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| 9. | | Our simple new business cards (lostdecadegames.com) |
| 2 points by richtaur on April 19, 2012 | past |
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| 10. | | I made a little tool to help me with animation for my HTML5 game (lostdecadegames.com) |
| 2 points by richtaur on April 12, 2012 | past |
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| 11. | | Goodbye GitHub, Hello AWS (lostdecadegames.com) |
| 1 point by richtaur on March 27, 2012 | past | 1 comment |
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| 12. | | How our HTML5 game won $7k with an hour of work (lostdecadegames.com) |
| 4 points by richtaur on March 10, 2012 | past | 2 comments |
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| 13. | | HTML5 Games Podcast (itunes.apple.com) |
| 2 points by richtaur on Nov 20, 2011 | past |
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| 14. | | The road to a production-quality HTML5 game on iOS (lostdecadegames.com) |
| 17 points by richtaur on July 11, 2011 | past | 2 comments |
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| 15. | | Ask HN: Hacking your body? |
| 11 points by richtaur on May 19, 2011 | past | 28 comments |
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| 16. | | How to embed HTML5 into a native Mac OSX app (lostdecadegames.com) |
| 37 points by richtaur on March 16, 2011 | past | 8 comments |
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| 17. | | An HTML5 game in the Mac App Store (lostdecadegames.com) |
| 51 points by richtaur on March 13, 2011 | past | 10 comments |
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| 18. | | Our first week in the Chrome Webstore: the numbers (lostdecadegames.com) |
| 83 points by richtaur on Dec 14, 2010 | past | 9 comments |
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| 19. | | Protecting your JavaScript with advanced obfuscation techniques (lostdecadegames.com) |
| 7 points by richtaur on Nov 17, 2010 | past | 2 comments |
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| 20. | | What to do when your game is too easy and too hard? (lostdecadegames.com) |
| 21 points by richtaur on Aug 29, 2010 | past | 6 comments |
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| 21. | | Showcase of 9 browser-based games (in HTML5 and flash) (boingboing.net) |
| 3 points by richtaur on July 8, 2010 | past |
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| 22. | | Diggy: open source JavaScript game engine (with example game) (lostdecadegames.com) |
| 22 points by richtaur on July 5, 2010 | past | 23 comments |
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| 23. | | 2008 - A Year of JavaScript (nihilogic.dk) |
| 33 points by richtaur on Jan 3, 2009 | past | 6 comments |
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| 24. | | Why I Left Yahoo for a Startup (paletteswap.com) |
| 2 points by richtaur on Dec 22, 2008 | past | 1 comment |
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| 25. | | How Webdevs View Webpages (scriptnode.com) |
| 2 points by richtaur on Oct 7, 2008 | past |
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| 26. | | Google Chrome Benchmarks (scriptnode.com) |
| 3 points by richtaur on Sept 3, 2008 | past | 2 comments |
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| 27. | | How to get an idea for a startup (seldo.com) |
| 9 points by richtaur on Aug 5, 2008 | past | 11 comments |
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