| 1. | | Proton a new Linux kernel module for crypto functions callable from XDP (github.com/networknext) |
| 2 points by gafferongames 51 days ago | past |
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| 2. | | Rematch Accelerated by Network Next (mas-bandwidth.com) |
| 2 points by gafferongames 66 days ago | past |
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| 3. | | Back in a few months, I'm networking an octopus (mas-bandwidth.com) |
| 1 point by gafferongames on July 31, 2024 | past | 1 comment |
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| 4. | | Sending millions of packets per-second with AF_XDP (mas-bandwidth.com) |
| 3 points by gafferongames on July 29, 2024 | past |
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| 5. | | Planning server locations for your multiplayer game (mas-bandwidth.com) |
| 1 point by gafferongames on June 22, 2024 | past |
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| 6. | | What is lag? Baby don't hurt me, no more (mas-bandwidth.com) |
| 4 points by gafferongames on June 16, 2024 | past |
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| 7. | | Creating a matchmaker for your multiplayer game (mas-bandwidth.com) |
| 110 points by gafferongames on June 8, 2024 | past | 53 comments |
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| 8. | | The case for network acceleration in multiplayer games (mas-bandwidth.com) |
| 1 point by gafferongames on June 3, 2024 | past |
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| 9. | | Choosing the right network model for your multiplayer game (mas-bandwidth.com) |
| 2 points by gafferongames on May 28, 2024 | past |
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| 10. | | Creating a first person shooter with one million players (mas-bandwidth.com) |
| 5 points by gafferongames on May 8, 2024 | past | 1 comment |
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| 11. | | Creating a first person shooter that scales to millions of players (mas-bandwidth.com) |
| 2 points by gafferongames on May 3, 2024 | past |
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| 12. | | Writing highly scalable backends in UDP. The solution (mas-bandwidth.com) |
| 2 points by gafferongames on April 14, 2024 | past | 5 comments |
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| 13. | | Writing scalable backends in UDP (mas-bandwidth.com) |
| 40 points by gafferongames on April 9, 2024 | past | 78 comments |
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| 14. | | XDP for game programmers (mas-bandwidth.com) |
| 109 points by gafferongames on April 4, 2024 | past | 88 comments |
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| 15. | | Quantum mechanics to fluid simulation – the story of everything (youtube.com) |
| 2 points by gafferongames on July 17, 2022 | past |
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| 16. | | [dupe] Google shuts down internal Stadia game development (reuters.com) |
| 1 point by gafferongames on Feb 1, 2021 | past | 1 comment |
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| 17. | | Network Neutrality Considered Harmful (gafferongames.com) |
| 2 points by gafferongames on Aug 24, 2020 | past |
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| 18. | | The internet doesn't care about multiplayer games (networknext.com) |
| 130 points by gafferongames on Dec 9, 2019 | past | 175 comments |
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| 19. | | VRLA Mixed Reality Easter Egg Hunt (2017) (ralphbarbagallo.com) |
| 8 points by gafferongames on Oct 5, 2019 | past |
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| 20. | | Network Next is now open source (networknext.com) |
| 2 points by gafferongames on July 29, 2019 | past |
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| 21. | | Putting a Price on Latency: Startup Network Next Aims to Fix Internet Routing (lightreading.com) |
| 31 points by gafferongames on June 9, 2019 | past | 34 comments |
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| 22. | | Fixing the Internet for Games (gafferongames.com) |
| 172 points by gafferongames on March 25, 2019 | past | 92 comments |
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| 23. | | Network Next Raises 4.4M to create an internet fast lane for games (venturebeat.com) |
| 1 point by gafferongames on Jan 23, 2019 | past |
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| 24. | | Networked Physics in Virtual Reality (oculus.com) |
| 120 points by gafferongames on Feb 22, 2018 | past | 15 comments |
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| 25. | | VRLA Mixed Reality Easter Egg Hunt (2017) (ralphbarbagallo.com) |
| 1 point by gafferongames on April 17, 2017 | past |
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